Anthony Estrada is a 3D character artist and designer from Guatemala, specialising in hard-surface sci-fi characters and worldbuilding. His work is driven by strong silhouette design, functional detail, and a clear sense of purpose, creating characters that feel engineered rather than ornamental.
Blending design-led thinking with production-ready 3D workflows, Anthony focuses on readable form language, material realism, and layered detail. His characters often feature battle-worn equipment, custom-built helmets, and improvised technology, with each element suggesting history, use, and narrative beyond the frame.
Inspired by cinematic lighting, industrial structures, and speculative futures, Anthony builds immersive scenes that balance atmosphere with believability. Through Project 195, he contributes a distinctive sci-fi and worldbuilding voice from Guatemala, expanding the project’s global representation within digital character design and speculative art.
For sizing and delivery details click HERE.
Anthony Estrada is a 3D character artist and designer from Guatemala, specialising in hard-surface sci-fi characters and worldbuilding. His work is driven by strong silhouette design, functional detail, and a clear sense of purpose, creating characters that feel engineered rather than ornamental.
Blending design-led thinking with production-ready 3D workflows, Anthony focuses on readable form language, material realism, and layered detail. His characters often feature battle-worn equipment, custom-built helmets, and improvised technology, with each element suggesting history, use, and narrative beyond the frame.
Inspired by cinematic lighting, industrial structures, and speculative futures, Anthony builds immersive scenes that balance atmosphere with believability. Through Project 195, he contributes a distinctive sci-fi and worldbuilding voice from Guatemala, expanding the project’s global representation within digital character design and speculative art.
For sizing and delivery details click HERE.