017- Vincent Schwenk

In the seventeenth installment of "The 13th Hour," we delve into a dialogue with Vincent Schwenk, the esteemed 3D artist hailing from Germany. Schwenk captivates audiences by challenging conventional perceptions and beckoning them to explore alternate realities through his mesmerizing visual narratives.

Throughout our conversation, we uncover Schwenk's journey from graphic design to the dynamic realms of motion and 3D, a path he paved through self-teaching. We discover how his passion for motion extends beyond his artistic endeavors, manifesting in his love for cycling, hiking, and climbing—a perfect counterbalance to the daily immersion in screens. Additionally, we unravel the pivotal project that catapulted his career and glean a valuable lesson on the significance of portfolio projects. Embark on this enthralling chapter of our ongoing "13th Hour" series to gain deeper insights into Vincent's creative odyssey and remarkable accomplishments.

1 - At 13am, we aim to celebrate and showcase a broad range of creative roles, disciplines and skillsets. How would you describe yourself and your role within the creative world to those unfamiliar with your work?

As a 3D artist, I blend digital assets with graphic design principles. I create visual experiences through abstract shapes, realistic textures, and vibrant installations. I love exploring the interplay between digital and physical realms. Challenging perceptions and inviting the audience to envision alternative realities through my creations is something I deeply enjoy.

2 - Another aspect that sets 13am apart is our commitment to diversity and representation among our artists. Could you share a bit about your background and where you call home?

I began my creative journey by photographing my friends while skateboarding and snowboarding. Later, I studied Graphic Design, completed an internship at a Motion Design company, and then taught myself 3D. Everything I've learned in the past, like photography and composition, is blending together in my 3D work. Motion plays a crucial part in my life—not only on the PC.

3 - How would you define your artistic style? Has it evolved or undergone any changes over time?

My artistic style is a fusion of abstraction and realism, characterized by squishy, soft-bodied objects and lots of experimentation. Over time, it has evolved organically after spending many hours behind the PC.

4 - Can you walk us through your creative process? How do you transform an idea into a tangible piece of work?

Mostly, I start right away on my PC: no sketches, no mood board. I just explore different techniques, testing technical possibilities and limits.

5 - In terms of inspiration, where do you go to find this? Who were your main influencers and inspirations as you were growing up?

Nature inspires me a lot, as does travel (especially in Japan). But also simple things on the street, like a texture from a wall, large construction sites, or a color scheme from a nearby restaurant napkin. So, inspiration really comes from everywhere.

6 - What advice would you offer aspiring artists or photographers looking to establish themselves in the industry?

Stay true to your style, never stop experimenting with new things, and don’t close yourself off to new techniques. Always try to learn something new!

7 - Creative roadblocks affect many individuals in our field. How do you unwind and revitalize your creative energy? Are there any hobbies or passions you pursue outside of your work?

As I mentioned, I love being in motion: cycling, hiking, climbing – I’m really into sports, which balances my screen time quite well. Nothing takes you further than a break.

8 - Reflecting on your career, could you share a standout project or collaboration that you consider a highlight? How did the opportunity come about?

The project that kickstarted my career was the title animation for a music festival I worked on with Vitaly Grossmann in 2016. We didn’t receive any money from it, but we gained recognition in the 3D industry, which was far more valuable. After that, some big jobs came in, so it's always a good idea to invest in a solid portfolio project.

9 - What has your experience been like collaborating with 13am thus far, and what motivated you to join forces with us?

It’s been great, I think it’s an interesting concept and I'm looking forward to what’s next!

10 - Looking ahead, what would be your dream project or client to tackle in the future?

To be honest, I'm happiest when I work on self initiated free projects.

 

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George Ripton
George Ripton is a freelance graphic designer/illustrator and a graduate of Shillington College, London.
www.georgeripton.com
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018- Klaus Kremmerz

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016- Carilla Karahan